Please use this identifier to cite or link to this item: 192.168.6.56/handle/123456789/52798
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dc.contributor.authorGr ̈otker, Thorsten-
dc.date.accessioned2019-03-11T10:42:41Z-
dc.date.available2019-03-11T10:42:41Z-
dc.date.issued2008-
dc.identifier.isbn978-1-4020-5539-3-
dc.identifier.urihttp://10.6.20.12:80/handle/123456789/52798-
dc.descriptionAt the time of writing this book, we – the authors – are all working for a technology company that produces software, and more. Not on the same project or product, though. Yet we have all been called to support customers and colleagues when it came to debugging C and C++ programs – as part of our software engineering work, because we produce tools that let users write optimized simulation programs, or simply because we happen to develop debugging tools. And we kept repeating the same fundamental techniques, time and again, as there was no good textbook on debugging we could refer to.en_US
dc.languageenen_US
dc.language.isoenen_US
dc.publisherSpringeren_US
dc.subjectDebuggingen_US
dc.titleThe Developer’s Guideto Debuggingen_US
dc.typeBooken_US
Appears in Collections:Education Planning & Management(EDPM)

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