Please use this identifier to cite or link to this item:
192.168.6.56/handle/123456789/26028Full metadata record
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Gram, Christian | - |
| dc.date.accessioned | 2018-11-29T13:16:52Z | - |
| dc.date.available | 2018-11-29T13:16:52Z | - |
| dc.date.issued | 1996 | - |
| dc.identifier.isbn | 978-0-387-34912-1 | - |
| dc.identifier.uri | http://10.6.20.12:80/handle/123456789/26028 | - |
| dc.language.iso | en | en_US |
| dc.publisher | Springer | en_US |
| dc.subject | Software | en_US |
| dc.title | Design Principles for Interactive Software | en_US |
| dc.type | Book | en_US |
| Appears in Collections: | Information and Computer Science | |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| Christian Gram.pdf | 7.47 MB | Adobe PDF | View/Open |
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.
