Please use this identifier to cite or link to this item:
192.168.6.56/handle/123456789/19091Full metadata record
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Brooks, Anthony L | - |
| dc.date.accessioned | 2018-11-08T06:43:16Z | - |
| dc.date.available | 2018-11-08T06:43:16Z | - |
| dc.date.issued | 2017 | - |
| dc.identifier.isbn | 978-3-319-55834-9 | - |
| dc.identifier.isbn | 334 | en_US |
| dc.identifier.uri | http://10.6.20.12:80/handle/123456789/19091 | - |
| dc.language.iso | en | en_US |
| dc.publisher | ICST Institute for Computer Sciences | en_US |
| dc.subject | Game Creation, Design | en_US |
| dc.subject | Learning, and Innovation | en_US |
| dc.title | Interactivity, Game Creation, Design, Learning, and Innovation | en_US |
| dc.type | Book | en_US |
| Appears in Collections: | Electrical and Computer Engineering | |
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