Please use this identifier to cite or link to this item:
192.168.6.56/handle/123456789/34936
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.editor | Rouse, Richard | - |
dc.date.accessioned | 2019-01-11T11:15:24Z | - |
dc.date.available | 2019-01-11T11:15:24Z | - |
dc.date.issued | 2001 | - |
dc.identifier.isbn | 1-55622-735-3 | - |
dc.identifier.isbn | 609 | en_US |
dc.identifier.uri | http://10.6.20.12:80/handle/123456789/34936 | - |
dc.language.iso | en | en_US |
dc.publisher | Wordware Publishing, Inc. | en_US |
dc.subject | Computer games | en_US |
dc.subject | Programming | en_US |
dc.title | Game Design: Theory & Practice | en_US |
dc.type | Book | en_US |
Appears in Collections: | Electrical and Computer Engineering |
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